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Free-to-play video games carry heavy financial costs for a vulnerable minority of teens

2026-10-07Author:Eric W. Dolan2 reads
A new study shows that just 10% of adolescent gamers account for over 60% of in-game purchases. These heavy spenders are significantly more likely to exhibit symptoms of gaming and gambling disorders, regardless of their family's wealth.
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Free-to-play video games carry heavy financial costs for a vulnerable minority of teens